Forge42Engine Keeps Rolling – Spells, Systems, and Sleepless Progress
Forge42Engine is officially firing on all cylinders. Lately, I’ve been deep in the weeds building out the core rules system — specifically entering spells, defining their effects, and wiring up how they’ll ultimately interact with the battle engine. It’s one of those “slow but foundational” phases where every detail matters, and honestly… it’s been incredibly […]