Month: December 2025

Forge42Engine Keeps Rolling – Spells, Systems, and Sleepless Progress

Forge42Engine is officially firing on all cylinders. Lately, I’ve been deep in the weeds building out the core rules system — specifically entering spells, defining their effects, and wiring up how they’ll ultimately interact with the battle engine. It’s one of those “slow but foundational” phases where every detail matters, and honestly… it’s been incredibly […]

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Memory, Meaning, & Machinery: A New 4-Part Series on RAG, NPCs, and Artificial Cognition

I’ve just wrapped up writing a new four-part article series on Medium titled: Memory, Meaning, & Machinery This series is a deep technical exploration of how Retrieval-Augmented Generation (RAG) transforms NPCs from reactive chatbots into persistent, intelligent agents, capable of memory, world awareness, and emergent behavior. All four articles are written, edited, and ready. Medium, […]

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Four Articles, One Obsession: Engineering Living AI Characters

For the last several months, I’ve been neck-deep in a strange and wonderful hybrid of software engineering, artificial intelligence, and fantasy world-building. What started as “let’s see if I can make one decent AI character” turned into an entire ecosystem of fine-tuned models, memory systems, image pipelines, game engines, and deployment infrastructure. And instead of […]

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