After about four weeks of deep focus (and more coffee and very late nights, than I’m willing to admit), I’m excited to roll out a major upgrade to the Forge42Engine and its supporting UI. This release
News from the Forge
Originally, my goal was to have multi-PC battles released and in alpha testing by now. I actually got them working… but once they were running, it became clear that the engine needed a few more founda
Development Update
It feels like it’s been a little while since my last update, so I wanted to take a moment to bring everyone up to speed on what has been happening behind the scenes. The past couple of weeks have been
System Expansion & Alpha Milestones
Since my last development update, several core systems inside the Forge42Engine have reached production stability. Password Reset System A secure password reset workflow is now live.Reset links are de
Big Week for Tharendell: Battles, Narration, and Leaderboards
The last few weeks has been a really good one for Tharendell, and I’m excited to say I’ve pushed several major features into production. ⚔️ Single Fight Is Live (Alpha Testing) The Single Fight featur
Tharendell Update: Temporary Pause on AI NPC Chats
Good evening, everyone! I wanted to share a quick update on the AI NPCs on the portfolio page. For the moment, I’ve temporarily disabled the interactive chat functionality with the NPCs. Nothing’s bro
Shipping the Tharendell Player Area
Over the past four weeks, my nights have been filled with JWT bearer tokens, API design decisions, PHP rabbit holes, custom WordPress plugins, and a fully bespoke theme built from the ground up. Tonig
Late Nights, Strong Coffee, and the Next Evolution of Tharendell
Over the last few weeks, something significant has been taking shape behind the scenes. What started as a series of late-night experiments has evolved into a fully structured system—one designed to su
Forge42Engine Keeps Rolling – Spells, Systems, and Sleepless Progress
Forge42Engine is officially firing on all cylinders. Lately, I’ve been deep in the weeds building out the core rules system — specifically entering spells, defining their effects, and wiring up how th
Memory, Meaning, & Machinery: A New 4-Part Series on RAG, NPCs, and Artificial Cognition
I’ve just wrapped up writing a new four-part article series on Medium titled: Memory, Meaning, & Machinery This series is a deep technical exploration of how Retrieval-Augmented Generation (RAG) t

